The gaming industry is proving that the desired metaverse is one that is decentralized in terms of control but hyperconnected for easy transfer of value between platforms.
Having become accustomed to a plethora of units of value, and their extreme portability, today’s gamers will not welcome a centralized institution locking their value inside any particular system such as Facebook’s virtual world.
Flash forward where banks and digital banking make all units of value portable too… imagine:
– crypto into consumers’ digital wallets
– holding cash as central bank digital currency.
By 2030, 60% of global consumers will have made a transaction using a unit of value other than a fiat currency.